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Jorma Rysky
Jorma Rysky
Just a fool
Helsinki, Finland

Half 3D-modeler, half traditional artist. Car combat and retro-fps enthusiast. Open source advocate. "Most beautiful man in the world" according to one very drunken hippie girl.

As a former mechanical fitter, I want my models to make sense. No floating engine blocks, no driveshafts that goes nowhere and no suspension setups that would collapse under it's own weight.

Lately been dabbling with mixed media, painting textures for 3D-models with aquarelle colours. This digital paper craft like method can be seen in upcoming fps game, Surinapiri - Suruvuori.

Skills

Concept ArtConcept Design3D Animation3D ModelingLow-poly ModelingTexturingUV MappingCharacter DesignVehicle Modeling

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
GIMP
GIMP
Rebelle
Rebelle

Reel

Productions

    • Video Game
      Surinapiri - Suruvuori
    • Year
      2022
    • Role
      Art, design, marketing lies and promo material
    • Company
      CodingDuck
    • Video Game
      Possusota [GMTK 2021]
    • Year
      2021
    • Role
      Art, design, marketing lies and promo material
    • Company
      CodingDuck
    • Video Game
      Surinapiri - Suruvuori [Ludum Dare 48]
    • Year
      2021
    • Role
      All art, original idea, concepts, game design, overall look, marketing lies
    • Company
      Kovalok
    • Video Game
      Nature Gaze
    • Year
      2026
    • Role
      Original artist for this, still uses some of my textures
    • Company
      Nate Churman
    • Mobile Game
      Riveria opettaa
    • Year
      2019
    • Role
      3D-modeler, Concept artist [Internship]
    • Company
      KollektiWe Oy
    • Video Game
      Bullet Renegade
    • Year
      2019
    • Role
      2D-artist
    • Company
      CodingDuck
    • Video Game
      Jorma Rysky's Stage II Monster Trucks Demo
    • Year
      2018
    • Role
      Everything
    • Company
      Me, myself, I
    • Mobile Game
      Mösii [Lemmings Clone]
    • Year
      2018
    • Role
      3D-modeler, Concept artist, 2D-artist, character/gameplay/level designer
    • Company
      Nate Churman