Half 3D-modeler, half traditional artist. Car combat and retro-fps enthusiast. Open source advocate. "Most beautiful man in the world" according to one very drunken hippie girl.
As a former mechanical fitter, I want my models to make sense. No floating engine blocks, no driveshafts that goes nowhere and no suspension setups that would collapse under it's own weight.
Lately been dabbling with mixed media, painting textures for 3D-models with aquarelle colours. This digital paper craft like method can be seen in upcoming fps game, Surinapiri - Suruvuori.